← Back to Lost Threads

Cube Clash

A tiny glowing duel in the archive depths. The rival now has the same toolkit—used less often, but enough to keep every match honest.

0Clash wins
First to three clean hits wins the clash.
You
Rival

Friend Heads use the same invisible collision box as a normal cube.

Core movementA / D or ← / → to move. Space, W, or ↑ to jump.
AbilitiesV plants the vaulting pole ahead and swings you around it; once grounded, you can plant again. Hold E for the Spindle Staff, hold Q to Bind, and press L to Threadcast. In ThreadClash, these tools control archive slabs instead of damaging RIVAL directly.
Two linked clashesCubeClash: land on top of RIVAL to score. Escape into the webpage and reach ThreadKeeper to begin ThreadClash. Natural slabs only stagger; weaponize them to remove pips. Cyan slabs are yours. Gold slabs belong to RIVAL.